From Modding to AAA: Trusting Your Intuition When Making Games
Join Chris Brettman, former Helldivers 2 Level Designer, as he goes over his history from making mods to working on one of the biggest co-op games of the decade. Hear about how he designs levels based on intuition, his workflow, process, and how being less prepared can make level design more relatable.
I want people to walk away from the session feeling inspired to work on their games in their own way. To trust their gut, their own process, and to feel comfortable making their own rules.
A secondary takeaway should be how to work on a team while utilizing this way of working, and how to collaborate with others.